WINSVIEW

The native Craps FUN dice round

This guide describes the single-roll FUN round associated with the native Craps entry. Its named selections use the specific totals below; learn these rules before applying expectations from a traditional craps table.

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Two dice produce a total

Each round rolls two six-sided dice and adds their values. The displayed dice explain the total used to resolve the selected position.

Different dice combinations can produce the same total. Three and four, for example, total seven just as one and six do.

The supported selections

Pass succeeds on a total of seven or eleven in this single-roll rule. Seven succeeds only on seven. Field succeeds on a total of two, three, four, nine, ten, eleven or twelve.

A successful selection returns twice the stake in the described FUN round; otherwise the return is zero. These definitions are specific to this round.

Single roll versus a traditional sequence

This rule resolves after one roll. It does not describe a traditional multi-roll point cycle, and the Field definition should not be replaced with one remembered from another table.

A familiar selection name is not enough to establish its terms. Check the active game’s rule display when comparing a different version or play mode.

Read a worked comparison

In an illustrative round totaling eleven, Pass and Field satisfy their stated conditions, while Seven does not. That example helps explain the selection sets; it does not predict a later roll. Use the current catalog to check whether this title and mode are available.